The Time Walker cards

NameImageRarityTypeCostDescription
DefendBasicSkill1Gain 5 (8) Block.
RememberBasicSkill1Put a card from your discard pile into your hand. timewalker:Freeze a (any number of) card(s).
StrikeBasicAttack1Deal 6 (9) damage.
SummonBasicSkill1 (0)timewalker:Summon a timewalker:Doppel.
LieSpecialStatus1Exhaust.
PromiseSpecialStatus1Draw 1 card when Exhausted. Exhaust.
AssembleCommonAttack1Deal 4 (6) damage to ALL enemies for each timewalker:Doppel.
Block'em AllCommonSkill2Gain 4 Block 3 (4) times.
Blue ShiftCommonSkill1Gain 7 (10) Block. Change up to 1 (2) card(s) in your hand to timewalker:Future.
Cold RushCommonAttack1Deal 4 damage 3 (4) times. timewalker:Freeze a card in your hand at random.
ConcatenationCommonAttack1Deal 9 (12) damage. Draw a card. timewalker:Summon a timewalker:Doppel with the leftmost Attack in your hand.
EntangleCommonAttack0timewalker:Unfreezable. Deal 5 (7) damage. When this card enters your hand, put all Entangle from discard pile into your hand.
FlowCommonAttack1Deal 10 (14) damage. Put 1 random Status from your draw pile or discard pile to your hand and reduce its cost by 1.
ForgetCommonSkill1Gain 8 (11) Block. Exhaust a random Status in draw pile.
InvertCommonAttack1Deal 8 (12) damage. Change timewalker:Time of a card in your hand.
Parallel BladeCommonAttack1Deal 9 (12) damage. During combat, when timewalker:Time of this card is changed, increase this card's damage by 4 (6).
PareidoliaCommonSkill0Draw 1 (2) card(s). timewalker:Freeze 1 (2) card(s).
Phantom BladeCommonAttack0Deal 6 (9) damage. Draw a card. timewalker:Freeze.
Phantom ShieldCommonSkill0Gain 4 (7) Block. Draw a card. timewalker:Freeze.
Phase ShiftCommonSkill1Gain 6 (9) Block. Draw 2 cards. timewalker:Freeze a card.
Red ShiftCommonAttack1Deal 8 (11) damage. Change up to 1 (2) card(s) in your hand to timewalker:Past.
ResistanceCommonSkill1Gain 7 (10) Block. Draw a card. timewalker:Summon a timewalker:Doppel with the leftmost Skill in your hand.
Serial StrikeCommonAttack1Deal 9 (12) damage to ALL enemies. Deal 1 less damage for each enemy at the left of the target.
The Sixth SenseCommonSkill1 (0)Play the bottom card of your draw pile. If it's going to discard pile, timewalker:Freeze it.
ThinkCommonSkill1Draw 1 (2) card(s). For each timewalker:Time in your hand, draw a card.
Volatile StrikeCommonAttack2Deal 15 (20) damage. Gain [E]. Randomize effect above and timewalker:Time of this card.
Ancient CallsUncommonPower1Whenever you play a timewalker:Past card, gain 3 (4) Block.
ArriveUncommonSkillXtimewalker:Summon X (X+1) timewalker:Doppels. Exhaust.
Butterfly EffectUncommonAttack2Deal 12 damage. Deals 4 (6) additional damage for each card you played this turn whose timewalker:Time is different from this card.
Charged BlowUncommonAttack1Deal 8 (10) damage. timewalker:Static: When you play another card, increase this card's damage by 1 (2) this combat.
ContractUncommonPower1 (0)The first Status you draw each turn costs 0 this turn.
CountercurrentUncommonSkill1timewalker:Unfreezable. Draw 2 (3) cards.
Cut TimeUncommonSkill1 (0)timewalker:Freeze 1 card. If it's a Status, Exhaust it. Gain [E] equal to its cost.
DecelerateUncommonSkill1 (0)Apply timewalker:Slow. Exhaust.(Max amount of timewalker:Slow from this card is 10 )
FangUncommonAttack1Deal 7 (10) damage. When chosen for timewalker:Summon, apply 2 (3) Vulnerable to ALL enemies.
FissureUncommonAttack1Deal 10 (12) damage. Exhaust all timewalker:Frozen Status. Deal 10 (12) damage for each card Exhausted.
Focus BladeUncommonAttack2Deal 20 (25) damage. Change ALL cards in your hand to timewalker:Present.
FogUncommonSkill2Apply 3 (4) Weak to ALL enemies. Gain 3 (4) timewalker:Flash. Exhaust.
Frost BladeUncommonAttack2Deal 15 (20) damage. timewalker:Freeze up to 2 (3) cards in your discard pile.
Grandfather ParadoxUncommonSkill1 (0)timewalker:Summon a timewalker:Doppel with a card in your discard pile. Gain [E] equal to its cost. Exhaust.
HardenUncommonSkill1Increase the following value by 2 (3). timewalker:Static: You have 2 (3) additional Dexterity.
HyperthymesiaUncommonSkill1 (0)Choose 1 of 3 cards from last game to add into your hand. It costs 0 this turn. Exhaust.
Never Tell a LieUncommonPower1 (0)Whenever a Status is put into draw pile or discard pile, or Exhausted, your next Attack deals 1 additional damage.
Pass ThroughUncommonSkill1timewalker:Freeze any number of cards. Draw cards until you have 4 (5) in your hand. timewalker:Freeze.
PredictUncommonSkill0timewalker:Freeze 2 cards. Gain [E] ([E]).
ReverseUncommonSkill2Gain 10 (12) Block. Gain 1 (2) timewalker:Flash.
RoarUncommonSkill1Gain 6 (9) Block. When chosen for timewalker:Summon, apply 2 (3) Weak to ALL enemies.
ScapegoatUncommonSkill2timewalker:Unfreezable. Gain 12 (16) Block.
SharpenUncommonSkill1Increase the following value by 2 (3). timewalker:Static: You have 2 (3) additional Strength.
SplitUncommonSkill1timewalker:Freeze all non-Attack cards in your hand. Gain 5 (7) Block for each card timewalker:Frozen. timewalker:Freeze.
Static ShieldUncommonSkill1Gain 9 (12) Block. timewalker:Static: At the end of turn, gain Block equal to number of cards in your hand.
SupportUncommonSkill1Gain [E] [E]. Exhaust. (not Exhaust.)
TidesUncommonAttack2Deal 7 (9) damage. Deal 7 (9) damage for each timewalker:Doppel. timewalker:Summon a timewalker:Doppel.
Time ZoomUncommonSkill0timewalker:Freeze your hand. Draw 1 card for each timewalker:Frozen card. Exhaust (timewalker:Freeze).
TuneUncommonPower1At the start of your turn, change timewalker:Time of a (!M!) card(s) in your hand.
TurbulenceUncommonPower1 (0)Whenever you timewalker:Summon a timewalker:Doppel, trigger its passive ability.
UncertaintyUncommonSkill1Draw 3 (4) cards. Randomize timewalker:Time of ALL cards in your hand.
UnfreezeUncommonSkill0Gain 4 (7) Block. Put 1 timewalker:Frozen card into your hand at random.
VortexUncommonAttack1Deal 10 (14) damage. If you haven't played this card this turn, timewalker:Summon a timewalker:Doppel with this card.
Worm HoleUncommonPower1Gain a timewalker:Doppel slot. Increase damage and Block value of timewalker:Doppels by 1 (2).
AccelerateRareSkill1 (0)This turn, your timewalker:Past cards take effect immediately instead of the start of next turn.
Dimensional EvadeRareSkill3 (2)Gain 1 Intangible. Gain 1 Artifact. End your turn. Exhaust.
DiplopiaRareSkillXChoose a card. Next turn, add X (X+1) copies of that card into your hand. Exhaust.
Emergency ContactRareSkill0timewalker:Summon a (!M!) timewalker:Doppel(s) with a (!M!) card(s) in your draw pile. Exhaust.
EscapeRareAttack2Exhaust ALL Status. Deal 7 (10) damage for each Exhausted card. Exhaust.
FoldRareAttack1Deal 12 (16) damage. After you play 12 cards, enemy can't deal damage from Attack for one turn. Exhaust.
High-Dimension FormRarePower3Whenever you play a card whose cost is not 0, draw 1 card. Ethereal. (not Ethereal.)
KarmaRareAttack1Deal 12 (16) damage. Deals 3 more damage for each Promise added but not played this combat.
Phantom BarrierRareSkill2Retain. Increase the following value by 1. timewalker:Static: Prevent the next 1 (2) time(s) you would lose HP. Then Exhaust this card.
Phantom MaceRareAttack3Deal 27 (36) damage.
PhantomizeRarePower2Gain 3 (4) timewalker:Flash. You won't lose timewalker:Flash.
Quantum MirrorRareSkill0Ethereal. (not Ethereal.)Exhaust. timewalker:Static: The next 2 card you play are played one more time. (Reset when leaving hand)
SolidifyRarePower2 (1)Increase values after timewalker:Static by 1. timewalker:Static cards are Retained.
SupergravityRarePower2 (1)Increase values on timewalker:Past cards by 33 %.
Time EntropyRareAttack0timewalker:Tick 12 . Deal 30 (40) damage to ALL enemies. Halve the number of timewalker:Tick this combat (round up).
Time LeapRareSkill0Draw 1 (2) card(s). Choose a timewalker:Time and change ALL hands to it. Exhaust.
Yesterday Once MoreRarePower2 (1)At the end of your turn, put the 2 cards that are most recently in discard pile into your hand and Retain them.

The Time Walker relics

NameImageTierPoolDescriptionFlavor
Cell PhoneStarterTime_walker_colorAt the start of each combat, timewalker:Summon a timewalker:Doppel with a Strike from your draw pile.Just another cell phone.
AntennaCommonTime_walker_colorIncrease damage and Block value of timewalker:Doppels by 1.It empowers you to contact with other worlds.
AcceleratorUncommonTime_walker_colorThe first timewalker:Past card you play each turn takes effect immediately instead of the start of next turn.It seems to be from a certain scientific device.
StopwatchUncommonTime_walker_colorDraw 1 card for 4 0-cost cards you play.Stopwatch stops time.
Book of OmniscienceRareTime_walker_colorWhenever you play a timewalker:Past,timewalker:Present, and timewalker:Future card in the same turn, gain 1timewalker:Flash.I borrowed it from other worlds.
Tempus HelmetRareTime_walker_colorAt the end of your turn, gain 3Block for each timewalker:Frozen card.It prevents shockwave from temporal operations.
Lie DetectorBossTime_walker_colorGain [E] at the start of your turn. Your Promises are replaced with Lies.Never gonna tell a lie and hurt you.
Smart PhoneBossTime_walker_colorReplaces CellPhone. Starts combat with an additional timewalker:Doppel slot, draw 3 additional cards, and timewalker:Summon3timewalker:Doppels.Technology changes the life of multiple worlds.
Unstable ActivatorBossTime_walker_colorAt the start of your turn, draw 2 additional cards. Whenever you draw a card, randomize its timewalker:Time.It's from a unknown device.
Time CageShopTime_walker_colorYou may prevent any number of timewalker:Frozen cards returning to draw pile.In the cage, you can't feel time flowing.

The Time Walker potions

NameImageRarityDescription
Doppel PotionCommonDraw 3 cards, Summon1Doppel.
Time PotionUncommonChange Time of up to 2 cards in your hand.
Invisibility PotionRareGain 5Flash.

The Time Walker keywords

NameDescription
timewalker:Tick XCan only be played if this card is the last card you played in every X cards.
timewalker:doppelWhen Summoned, choose a card to remove from combat. Passive effect of the Doppel is the weakened version of the card. When Evoked, return the removed card to your hand and it costs 0 this turn.
timewalker:flashReduce unblocked attack damage. If you take unblocked attack damage this turn, reduce amount of Flash by 1 next turn.
timewalker:freezeRemove from combat this turn. At the start of your turn, put it to the bottom of your draw pile.
timewalker:futureThe card costs 0, but adds Status to your discard pile.
timewalker:pastThe card is more powerful, but takes effect at the start of next turn.
timewalker:presentInitial state of a card.
timewalker:slowWhenever you play a card, target receives 10% more damage from Attacks this turn.
timewalker:staticGain effect when this card enters your hand. Lose effect when this card leaves your hand.
timewalker:summonSummon a Doppel and put it into the first slot. If you have no empty slots, your first Doppel is automatically Evoked to make room.
timewalker:timePast: The card is more powerful, but takes effect at the start of next turn. Present: Initial state of a card. Future: The card costs 0, but adds Status to your discard pile.
timewalker:unfreezableWhen this card is Frozen, put this card into your hand and reduce its cost to 0 this turn.

The Time Walker creatures

NameImageTypeHP
The Time WalkerPlayer65-72
The Time Walker?Elite90-93
The Time Walker?Boss600